![]() The specific effects are described in the Effects of hunger section. If the hunger bar is at zero, the player's health depletes. If it falls to 6 ( ), the player loses the ability to sprint. When hunger is at 18 ( ), the player's health regenerates. Various levels of player's hunger control health regeneration (or depletion) and the ability to sprint. It is replenished by eating food, and decreased by player's actions such as sprinting, digging or attacking. One half of a drumstick ( ) represents one hunger point or half-unit of hunger, thus the full bar consists of twenty hunger points. The player's hunger value is shown on the heads-up display in the form of a hunger bar (or food bar), which is similar to the health bar (located above the hotbar), located opposite to it and represented by ten drumsticks ( × 10). 2.3 Food level and saturation level restoration.
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